Mark Winands
20012024

Research activity per year

Search results

  • Conference article in proceeding

    Grouping Nodes for Monte-Carlo Tree Search

    Saito, J. T., Winands, M. H. M., Uiterwijk, J. W. H. M. & Van Den Herik, H. J., 2007, 19th Belgian-Dutch Conference on Artificial Intelligence. p. 276-283 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

  • Hierarchical Task Network Plan Reuse for Video Games

    Soemers, D. J. N. J. & Winands, M. H. M., Sept 2016, 2016 IEEE Conference on Computational Intelligence and Games (CIG). IEEE, p. 1-8 8 p. (IEEE Conference on Computational Intelligence and Games).

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

  • LUDII - Le Système Ludémique de General Game Playing

    Piette, E., Stephenson, M., Soemers, D., Sironi, C., Winands, M. & Browne, C., 1 Jul 2019, Conférence Nationale en Intelligence Artificielle: (CNIA'19).

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

    Open Access
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    94 Downloads (Pure)
  • MCTS-Minimax Hybrids with State Evaluations (Extended Abstract)

    Baier, H. & Winands, M. H. M., Jul 2018, PROCEEDINGS OF THE TWENTY-SEVENTH INTERNATIONAL JOINT CONFERENCE ON ARTIFICIAL INTELLIGENCE. International Joint Conferences on Artificial Intelligence, p. 5548-5552 5 p.

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

    Open Access
  • Monte Carlo *-Minimax Search

    Lanctot, M., Saffidine, A., Veness, J., Archibald, C. & Winands, M. H. M., 2013, Proceedings of the 23rd International Joint Conference on Artificial Intelligence. p. 580-586 7 p.

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

  • Monte-Carlo Tree Search and minimax hybrids

    Baier, H. & Winands, M. H. M., Aug 2013, Computational Intelligence in Games (CIG), 2013 IEEE Conference on. IEEE, p. 129-136

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

  • Monte-Carlo tree search enhancements for Havannah

    Stankiewicz, J. A., Winands, M. H. M. & Uiterwijk, J. W. H. M., 2012, Advances in Computer Games. Springer, p. 60-71 12 p. (Lecture Notes in Computer Science, Vol. 7168).

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

  • Monte Carlo Tree Search for Simultaneous Move Games: A Case Study in the Game of Tron

    Lanctot, M., Wittlinger, C., Winands, M. H. M. & Den Teuling, N. G. P., 2013, Proceedings of the Twenty-Fifth Benelux Conference on Artificial Intelligence (BNAIC 2013). p. 104-111 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

    Open Access
  • Monte-Carlo Tree Search for the game of Scotland Yard

    Nijssen, J. A. M. & Winands, M. H. M., 2011, 2011 IEEE Conference on Computational Intelligence and Games, CIG 2011. p. 158-165 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

  • Monte Carlo Tree Search variants for simultaneous move games

    Tak, M. J. W., Lanctot, M. & Winands, M. H. M., 21 Oct 2014, IEEE Conference on Computatonal Intelligence and Games, CIG 2014. IEEE Computer Society, p. 232-239

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

  • Monte carlo tree search with heuristic evaluations using implicit minimax backups

    Lanctot, M., Winands, M. H. M., Pepels, T. & Sturtevant, N. R., 21 Oct 2014, IEEE Conference on Computatonal Intelligence and Games, CIG. IEEE Computer Society, p. 341-348

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

  • Nested Monte-Carlo Tree Search for Online Planning in Large MDPs

    Baier, H. & Winands, M. H. M., 2012, Proceedings of the 20th European Conference on Artificial Intelligence. Amsterdam, The Netherlands, The Netherlands: IOS Press, p. 109-114 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

    Open Access
  • Optimising Level Generators for General Video Game AI

    Drageset, O., Winands, M. H. M., Gaina, R. D. & Perez-Liebana, D., Aug 2019, 2019 IEEE Conference on Games (CoG). IEEE, p. 1-8 8 p. (IEEE Conference on Computational Intelligence and Games).

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

    Open Access
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    89 Downloads (Pure)
  • Optimizing Propositional Networks

    Sironi, C. F. & Winands, M. H. M., 29 Apr 2017, Computer Games. CGW 2016, GIGA 2016. Springer, p. 133-151 Chapter 10. (Communications in Computer and Information Science, Vol. 705).

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

    Open Access
    File
    35 Downloads (Pure)
  • Paranoid proof-number search

    Saito, J. T. & Winands, M. H. M., 2010, Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, CIG2010. p. 203-210 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

  • PDS-PN: A New Proof-Number Search Algorithm: Application to Lines of Action

    Winands, M. H. M., Uiterwijk, J. W. H. M. & van den Herik, H. J., 1 Jan 2003, Computers and Games. CG 2002. Schaeffer, J., Müller, M. & Björnsson, Y. (eds.). Springer, Berlin, Heidelberg, p. 61-74 (Lecture Notes in Computer Science, Vol. 2883).

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

  • PN, PN^2 and PN* in Lines of Action

    Winands, M. H. M. & Uiterwijk, J. W. H. M., 1 Jan 2001, The CMG Sixth Computer Olympiad Computer-Games Workshop Proceedings. Uiterwijk, J. W. H. M. (ed.). Technical Reports in Computer Science CS 01-04, Universiteit Maastricht, Maastricht, The Netherlands

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

  • Progressive Strategies for Monte-Carlo Tree Search

    Chaslot, G. M. J. B., Winands, M. H. M., Uiterwijk, J. W. H. M., Herik, H. J. V. D. & Bouzy, B., 2007, Information Sciences 2007. World Scientific Publishing Company, p. 655-661 7 p.

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

  • Quality-based Rewards for Monte-Carlo Tree Search Simulations

    Pepels, T., Tak, M. J. W., Lanctot, M. & Winands, M. H. M., 2014, Proceedings of the Twenty-first European Conference on Artificial Intelligence. Amsterdam, The Netherlands, The Netherlands: IOS Press, p. 705-710 6 p. (Frontiers in Artificial Intelligence and Applications, Vol. 263).

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

    Open Access
  • Quiescence Search for Stratego

    Schadd, M. P. D. & Winands, M. H. M., 2009, Proceedings of the Twenty-First Benelux Conference on Artificial Intelligence (BNAIC 2009) . p. 225-232

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

  • Resource-gathering algorithms in the game of Starcraft

    Rooijackers, M. L. M. & Winands, M. H. M., Aug 2017, 2017 IEEE Conference on Computational Intelligence and Games . IEEE, p. 264-271 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

    Open Access
    File
    111 Downloads (Pure)
  • Scheduling Single AGV in Blocking Flow-Shop with Identical Jobs

    Boom, E., Mihalák, M., Thuijsman, F. & Winands, M. H. M., Feb 2024, Proceedings of the 13th International Conference on Operations Research and Enterprise Systems - ICORES. SCITEPRESS, Vol. 1. p. 325-332

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

    Open Access
  • Self-Adaptive Rolling Horizon Evolutionary Algorithms for General Video Game Playing

    Gaina, R. D., Perez-liebana, D., Lucas, S. M., Sironi, C. F. & Winands, M. H. M., Aug 2020, 2020 IEEE Conference on Games (CoG). IEEE, p. 367-374 8 p. (IEEE Conference on Computational Intelligence and Games).

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

    Open Access
    File
    46 Downloads (Pure)
  • Split Moves for Monte-Carlo Tree Search

    Kowalski, J., Mika, M., Pawlik, W., Sutowicz, J., Szykula, M. & Winands, M. H. M., 28 Jun 2022, Proceedings of the Thirty-Sixth AAAI Conference on Artificial Intelligence (AAAI-22). 9 ed. AAAI Press, Vol. 36. p. 10247-10255 9 p. (Proceedings of the AAAI Conference on Artificial Intelligence).

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

    Open Access
    File
    30 Downloads (Pure)
  • Temporal Difference Learning and the Neural MoveMap Heuristic in the Game of Lines of Action

    Winands, M. H. M., Kocsis, L., Uiterwijk, J. W. H. M. & van den Herik, H. J., 1 Jan 2002, GAME-ON 2002 3rd International Conference on Intelligent Games and Simulation. Mehdi, Q., NGough, N. & Cavazza, M. (eds.). Ghent, Belgium: SCS Europe Bvba, p. 99-103

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

  • The Relative History Heuristic

    Winands, M. H. M., van der Werf, E., van den Herik, H. J. & Uiterwijk, J. W. H. M., 1 Jan 2006, Computers and Games. CG 2004. van den Herik, H. J., Björnsson, Y. & Netanyahu, N. S. (eds.). Springer, Berlin, Heidelberg, p. 262-272 (Lecture Notes in Computer Science, Vol. 3846).

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

  • Towards Explainable Linguistic Summaries

    Wrede, C., Winands, M. H. M., Smirnov, E. & Wilbik, A., 17 Aug 2023, 2023 IEEE International Conference on Fuzzy Systems (FUZZ). The IEEE, p. 1-6 6 p. 10309707

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

    Open Access
    File
    15 Downloads (Pure)
  • Wall Building in the Game of StarCraft with Terrain Considerations

    Rooijackers, M. L. M. & Winands, M. H. M., Aug 2018, PROCEEDINGS OF THE 2018 IEEE CONFERENCE ON COMPUTATIONAL INTELLIGENCE AND GAMES (CIG'18). IEEE, p. 453-457 5 p. (IEEE Conference on Computational Intelligence and Games).

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

    Open Access
    File
    48 Downloads (Pure)
  • αβ-based play-outs in Monte-Carlo Tree Search

    Winands, M. H. M. & Björnsson, Y., 2011, 2011 IEEE Conference on Computational Intelligence and Games, CIG 2011, Seoul, South Korea, August 31 - September 3, 2011. Cho, S-B., Lucas, S. M. & Hingston, P. (eds.). IEEE, p. 110-117 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

  • Conference Abstract/Poster in proceeding

    Enhancements for real-time Monte-Carlo Tree Search in General Video Game Playing

    Soemers, D. J. N. J., Sironi, C. F., Schuster, T. & Winands, M. H. M., Sept 2016, BNAIC2016 Proceedings of the 28th Benelux conference on Artificial Intelligence. p. 184-185

    Research output: Chapter in Book/Report/Conference proceedingConference Abstract/Poster in proceedingAcademic

  • Chapter

    An Evaluation Function for Lines of Action

    Winands, M. H. M., van den Herik, H. J. & Uiterwijk, J. W. H. M., 1 Jan 2003, Advances in Computer Games: Many Games, Many Challenges. Herik, H. J. V. D., Iida, H. & Heinz, E. A. (eds.). Boston, MA, USA: Kluwer Academic Publishers, p. 249-260

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

    Open Access
  • Automated Discovery of Search-Extension Features

    Skowronski, P., Bjornsson, Y. & Winands, M. H. M., 2010, Advances in Computer Games: 12th International Conference, ACG 2009, Pamplona Spain, May 11-13, 2009. Revised Papers. van den Herik, H. J. & Spronck, P. (eds.). Berlin, Heidelberg: Springer, p. 182-194 13 p. (Lecture Notes in Computer Science, Vol. 6048).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

  • Enhancements for Multi-Player Monte-Carlo Tree Search

    Nijssen, J. A. M. & Winands, M. H. M., 2011, Computers and Games: 7th International Conference, CG 2010, Kanazawa, Japan, September 24-26, 2010, Revised Selected Papers. van den Herik, H. J., Iida, H. & Plaat, A. (eds.). Berlin, Heidelberg: Springer, p. 238-249 12 p. (Lecture Notes in Computer Science, Vol. 6515).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

  • Enhancing Playout Policy Adaptation for General Game Playing

    Sironi, C. F., Cazenave, T. & Winands, M. H. M., 16 Oct 2021, Monte Carlo Search : MCS 2020. Springer, Cham, p. 116-139 Chapter 9. (Communications in Computer and Information Science, Vol. 1379).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

    Open Access
    File
    36 Downloads (Pure)
  • Evaluation Function Based Monte-Carlo LOA

    Winands, M. H. M. & Bjornsson, Y., 2010, Advances in Computer Games: 12th International Conference, ACG 2009, Pamplona Spain, May 11-13, 2009. Revised Papers. van den Herik, H. J. & Spronck, P. (eds.). Berlin, Heidelberg: Springer, p. 33-44 12 p. (Lecture Notes in Computer Science, Vol. 6048).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

  • Evaluation-Function Based Proof-Number Search

    Winands, M. H. M. & Schadd, M. P. D., 2011, Computers and Games: 7th International Conference, CG 2010, Kanazawa, Japan, September 24-26, 2010, Revised Selected Papers. van den Herik, H. J., Iida, H. & Plaat, A. (eds.). Berlin, Heidelberg: Springer, p. 23-35 13 p. (Lecture Notes in Computer Science, Vol. 6515).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

  • Implementing Propositional Networks on FPGA

    Siwek, C., Kowalski, J., Sironi, C. F. & Winands, M. H. M., 10 Nov 2018, AI 2018: Advances in Artificial Intelligence. . Cham: Springer, p. 133-145 (Lecture Notes in Computer Science, Vol. 11320).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

    Open Access
    File
    48 Downloads (Pure)
  • Improving Best-Reply Search

    Esser, M., Gras, M., Winands, M. H. M., Schadd, M. P. D. & Lanctot, M., 12 Jul 2014, Computers and Games. Springer, p. 125-137 Chapter 11. (Lecture Notes in Computer Science, Vol. 8427).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

  • Ludii - The Ludemic General Game System

    Piette, E., Soemers, D. J. N. J., Stephenson, M., Sironi, C. F., Winands, M. H. M. & Browne, C., 2020, ECAI 2020 : 24th European Conference on Artificial Intelligence. De Giacomo, G., Catala, A., Dilkina, B., Milano, M., Barro, S., Bugarín, A. & Lang, J. (eds.). IOS Press, Vol. 325. p. 411-418 8 p. (Frontiers in Artificial Intelligence and Applications).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

    Open Access
  • Minimizing Simple and Cumulative Regret in Monte-Carlo Tree Search

    Pepels, T., Cazenave, T., Winands, M. H. M. & Lanctot, M., 2014, Computer Games: Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papers. Springer, p. 1-15 15 p. (Communications in Computer and Information Science, Vol. 504).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

  • Monte-Carlo Tree Search

    Winands, M. H. M., 2015, Encyclopedia of Computer Graphics and Games. Lee, N. (ed.). Springer, p. 1-6 6 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

  • Monte-Carlo Tree Search and Minimax Hybrids with Heuristic Evaluation Functions

    Baier, H. & Winands, M. H. M., 2014, Computer Games: Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papers. Springer, p. 45-63 19 p. (Communications in Computer and Information Science, Vol. 504).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

  • Monte-Carlo Tree Search in Board Games

    Winands, M. H. M., 2017, Handbook of Digital Games and Entertainment Technologies. Nakatsu, R., Rauterberg, M. & Ciancarini, P. (eds.). Springer, p. 47-76 Chapter 3

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

    Open Access
    File
    205 Downloads (Pure)
  • Monte Carlo Tree Search in Simultaneous Move Games with Applications to Goofspiel

    Lanctot, M., Lisý, V. & Winands, M. H. M., 2014, Computer Games: Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers. Springer, p. 28-43 16 p. (Communications in Computer and Information Science, Vol. 408).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

  • Monte-Carlo tree search solver

    Winands, M. H. M., Bjornsson, Y. & Saito, J. T., 2008, Computers and Games. Springer, p. 25-36 12 p. (Lecture Notes in Computer Science, Vol. 5131).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

  • On-Line Parameter Tuning for Monte-Carlo Tree Search in General Game Playing

    Sironi, C. F. & Winands, M. H. M., 2018, Computer Games: 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers. Cazenave, T., Winands, M. H. M. & Saffidine, A. (eds.). Cham: Springer, p. 75-95 21 p. (Communications in Computer and Information Science, Vol. 818).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

    Open Access
    File
    47 Downloads (Pure)
  • Parallel Monte-Carlo tree search

    Chaslot, G. M. J. B., Winands, M. H. M. & van den Herik, H. J., 2008, Computers and Games. Springer, p. 60-71 12 p. (Lecture Notes in Computer Science, Vol. 5131).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

  • Playout search for Monte-Carlo tree search in multi-player games

    Nijssen, J. A. M. & Winands, M. H. M., 2012, Advances in Computer Games. Springer, p. 72-83 12 p. (Lecture Notes in Computer Science, Vol. 7168).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

  • Proof-Number Search and Its Variants

    van den Herik, H. J. & Winands, M. H. M., 2008, Oppositional Concepts in Computational Intelligence. Springer, p. 91-118 Chapter 6. (Studies in Computational Intelligence, Vol. 155).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

  • Randomized Parallel Proof-Number Search

    Saito, J-T., Winands, M. H. M. & van den Herik, H. J., 2010, Advances in Computer Games. Springer, p. 75-87 Chapter 8. (Lecture Notes in Computer Science, Vol. 6048).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic