TY - CHAP
T1 - Improving Best-Reply Search
AU - Esser, Markus
AU - Gras, Michael
AU - Winands, Mark H. M.
AU - Schadd, Maarten P. D.
AU - Lanctot, Marc
PY - 2014/7/12
Y1 - 2014/7/12
N2 - Best-reply search (brs) is a new search technique for game-tree search in multi-player games. In brs, the exponentially many possibilities that can be considered by opponent players is flattened so that only a single move, the best one among all opponents, is chosen. Brs has been shown to outperform the classic search techniques in several domains. However, brs may consider invalid game states. In this paper, we improve the brs search technique such that it preserves the proper turn order during the search and does not lead to invalid states. The new technique, brs^+^+, uses the move ordering to select moves at opponent nodes that are not searched. Empirically, we show that brs^+^+ significantly improves the performance of brs in four-player chess, leading to winning 8.3 %–11.1 % more games against the classic techniques max^n^n and paranoid, respectively. When brs^+^+ plays against max^n^n, paranoid, and brs at once, it wins the most games as well.
AB - Best-reply search (brs) is a new search technique for game-tree search in multi-player games. In brs, the exponentially many possibilities that can be considered by opponent players is flattened so that only a single move, the best one among all opponents, is chosen. Brs has been shown to outperform the classic search techniques in several domains. However, brs may consider invalid game states. In this paper, we improve the brs search technique such that it preserves the proper turn order during the search and does not lead to invalid states. The new technique, brs^+^+, uses the move ordering to select moves at opponent nodes that are not searched. Empirically, we show that brs^+^+ significantly improves the performance of brs in four-player chess, leading to winning 8.3 %–11.1 % more games against the classic techniques max^n^n and paranoid, respectively. When brs^+^+ plays against max^n^n, paranoid, and brs at once, it wins the most games as well.
U2 - 10.1007/978-3-319-09165-5_11
DO - 10.1007/978-3-319-09165-5_11
M3 - Chapter
T3 - Lecture Notes in Computer Science
SP - 125
EP - 137
BT - Computers and Games
PB - Springer
ER -