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Research Output 2001 2019

2019

Comparing Randomization Strategies for Search-Control Parameters in Monte-Carlo Tree Search

Sironi, C. F. & Winands, M. H. M., Aug 2019, 2019 IEEE Conference on Games (CoG). IEEE, p. 1-8

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Editorial: Research trends

Winands, M., 2019, In : ICGA Journal. 41, 2, p. 65-65 1 p.

Research output: Contribution to journalEditorialAcademic

Editorial; Get serious

Winands, M., 2019, In : ICGA Journal. 41, 3, p. 115-115 1 p.

Research output: Contribution to journalEditorialAcademic

5 Downloads (Pure)

Foundations of Digital Archæoludology

Browne, C., Soemers, D., Piette, E., Stephenson, M., Conrad, M., Crist III, W., Depaulis, T., Duggan, E., Horn, F., Kelk, S., Lucas, S. M., Neto, J. P., Parlett, D., Saffidine, A., Schadler, U., Silva, J. N., Voogt, A. D. & Winands, M., 31 May 2019

Research output: Book/ReportReportAcademic

File
7 Downloads (Pure)

LUDII - Le Système Ludémique de General Game Playing

Piette, E., Stephenson, M., Soemers, D., Sironi, C., Winands, M. & Browne, C., 1 Jul 2019, Conférence Nationale en Intelligence Artificielle: (CNIA'19).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

File

Optimising Level Generators for General Video Game AI

Drageset, O., Winands, M. H. M., Gaina, R. D. & Perez-Liebana, D., Aug 2019, 2019 IEEE Conference on Games (CoG). IEEE, p. 1-8

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

2018

Adapting to Concept Drift in Credit Card Transaction Data Streams Using Contextual Bandits and Decision Trees

Soemers, D. J. N. J., Brys, T., Driessens, K., Winands, M. H. M. & Nowé, A., 2018, Proceedings of the Thirty-Second AAAI Conference on Artificial Intelligence, New Orleans, Louisiana, USA, February 2-7, 2018: The Thirtieth AAAI Conference on Innovative Applications of Artificial Intelligence (IAAI-18). AAAI Press, p. 7831-7836

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Open Access

Analysis of Self-Adaptive Monte Carlo Tree Search in General Video Game Playing

Sironi, C. F. & Winands, M. H. M., Aug 2018, 2018 IEEE Conference on Computational Intelligence and Games. IEEE, p. 397-400 4 p.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

CIG 2018 Preface

Browne, C., Winands, M., Liu, J. & Preuss, M., Aug 2018, 2018 IEEE Conference on Computational Intelligence and Games. IEEE, p. iii 1 p.

Research output: Chapter in Book/Report/Conference proceedingForeword/postscriptAcademic

Open Access

Computer Games: 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers

Cazenave, T. (ed.), Winands, M. H. M. (ed.) & Saffidine, A. (ed.), 2018, Springer. (Communications in computer and information science).

Research output: Book/ReportBook editingAcademic

Implementing Propositional Networks on FPGA

Siwek, C., Kowalski, J., Sironi, C. F. & Winands, M. H. M., 10 Nov 2018, AI 2018: Advances in Artificial Intelligence. . Cham: Springer, p. 133-145 (Lecture Notes in Computer Science, Vol. 11320).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

MCTS-Minimax Hybrids with State Evaluations

Baier, H. & Winands, M. H. M., Jun 2018, In : Journal of Artificial Intelligence Research. 62, p. 193-231 39 p.

Research output: Contribution to journalArticleAcademicpeer-review

Open Access

MCTS-Minimax Hybrids with State Evaluations (Extended Abstract)

Baier, H. & Winands, M. H. M., Jul 2018, p. 5548-5552.

Research output: Contribution to conferenceAbstractAcademic

Open Access

On-Line Parameter Tuning for Monte-Carlo Tree Search in General Game Playing

Sironi, C. F. & Winands, M. H. M., 2018, p. 235-236.

Research output: Contribution to conferenceAbstractAcademic

On-Line Parameter Tuning for Monte-Carlo Tree Search in General Game Playing

Sironi, C. F. & Winands, M. H. M., 2018, Computer Games: 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers. Cazenave, T., Winands, M. H. M. & Saffidine, A. (eds.). Cham: Springer, p. 75-95 21 p.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Self-adaptive MCTS for General Video Game Playing

Sironi, C. F., Liu, J., Perez-Liebana, D., Gaina, R. D., Bravi, I., Lucas, S. M. & Winands, M. H. M., 2018, Applications of Evolutionary Computation. EvoApplications 2018. Sim, K. & Kaufmann, P. (eds.). Springer, Vol. 10784. p. 358-375 18 p. (Lecture Notes in Computer Science, Vol. 10784).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

The 2016 Two-Player GVGAI Competition

Gaina, R. D., Couëtoux, A., Soemers, D. J. N. J., Winands, M. H. M., Vodopivec, T., Kirchgessner, F., Liu, J., Lucas, S. M. & Diego Perez-Liebana, D., 1 Jun 2018, In : IEEE Transactions on Games. 10, 2, p. 209-220 12 p.

Research output: Contribution to journalArticleAcademicpeer-review

Wall Building in the Game of StarCraft with Terrain Considerations

Rooijackers, M. L. M. & Winands, M. H. M., Aug 2018, 2018 IEEE Conference on Computational Intelligence and Games. IEEE, p. 453-457 5 p.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

2017

Advances in Computer Games - 15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3-5, 2017, Revised Selected Papers

Winands, M. H. M. (ed.), van den Herik, H. J. (ed.) & Kosters, W. A. (ed.), 2017, Springer. (Lecture Notes in Computer Science).

Research output: Book/ReportBook editingAcademic

Advances in Computer Games 2017

Winands, M., Lorentz, R. & Guid, M., 2017, In : ICGA Journal. 39, 3-4, p. 205-209 5 p.

Research output: Contribution to journalConference article in journalAcademicpeer-review

Computer Games: 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016, Revised selected papers

Cazenave, T. (ed.), Winands, M. H. M. (ed.), Edelkamp, S. (ed.), Schiffel, S. (ed.), Thielscher, M. (ed.) & Togelius, J. (ed.), 2017, Springer. 179 p. (Communications in computer and information science, Vol. 705).

Research output: Book/ReportBook editingAcademic

IJCAI Computer Games Workshop 2015

Winands, M. & Cazenave, T., 2017, In : ICGA Journal. 39, 1, p. 69-70

Research output: Contribution to journalArticleProfessional

Open Access

Monte-Carlo Tree Search in Board Games

Winands, M. H. M., 2017, Handbook of Digital Games and Entertainment Technologies. Nakatsu, R., Rauterberg, M. & Ciancarini, P. (eds.). Springer, p. 47-76 Chapter 3

Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

Open Access

Optimizing Propositional Networks

Sironi, C. F. & Winands, M. H. M., 29 Apr 2017, Computer Games. CGW 2016, GIGA 2016. Springer, p. 133-151 Chapter 10. (Communications in Computer and Information Science, Vol. 705).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Resource-gathering algorithms in the game of Starcraft

Rooijackers, M. L. M. & Winands, M. H. M., Aug 2017, 2017 IEEE Conference on Computational Intelligence and Games . IEEE, p. 264-271 8 p.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

The Magic of Monte-Carlo Tree Search

Winands, M., 2017, In : AI Factory Newsletter. 2

Research output: Contribution to journalArticleProfessional

2016
1 Citation (Scopus)

Algorithms for computing strategies in two-player simultaneous move games

Bosansky, B., Lisy, V., Lanctot, M., Cermak, J. & Winands, M. H. M., Aug 2016, In : Artificial Intelligence. 237, p. 1-40

Research output: Contribution to journalArticleAcademicpeer-review

Comparison of rapid action value estimation variants for general game playing

Sironi, C. F. & Winands, M. H. M., Sep 2016, 2016 IEEE Conference on Computational Intelligence and Games (CIG). p. 309-316

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Computer Games: fourth Workshop on Computer Games, CGW 2015 and the fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 26-27, 2015, Revised selected papers

Cazenave, T. (ed.), Winands, M. H. M. (ed.), Edelkamp, S. (ed.), Schiffel, S. (ed.), Thielscher, M. (ed.) & Togelius, J. (ed.), 2016, Springer. 179 p. (Communications in computer and information science, Vol. 614).

Research output: Book/ReportBook editingOther research output

Enhancements for real-time Monte-Carlo Tree Search in General Video Game Playing

Soemers, D. J. N. J., Sironi, C. F., Schuster, T. & Winands, M. H. M., Sep 2016, 2016 IEEE Conference on Computational Intelligence and Games (CIG). IEEE, p. 436-443

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Guest Editorial: Physics-Based Simulation Games

Renz, J., Miikkulainen, R., Sturtevant, N. & Winands, M. H. M., Jun 2016, In : IEEE Transactions on Computational Intelligence and AI in Games. 8, 2, p. 101-103

Research output: Contribution to journalEditorialProfessional

Hierarchical Task Network Plan Reuse for video games

Soemers, D. J. N. J. & Winands, M. H. M., Sep 2016, 2016 IEEE Conference on Computational Intelligence and Games (CIG). IEEE, p. 1-8

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Sequential halving for partially observable games

Pepels, T., Cazenave, T. & Winands, M. H. M., 2016, Computer Games. Springer, p. 16-29 14 p. (Communications in computer and information science, Vol. 614).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

The Surakarta Bot Revealed

Winands, M. H. M., 12 May 2016, Computer Games. Springer, p. 71-82 Chapter 6. (Communications in Computer and Information Science, Vol. 614).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

Time Management for Monte Carlo Tree Search

Baier, H. & Winands, M. H. M., Sep 2016, In : IEEE Transactions on Computational Intelligence and AI in Games. 8, 3, p. 301-314

Research output: Contribution to journalArticleAcademicpeer-review

2015
3 Citations (Scopus)

MCTS-Minimax Hybrids

Baier, H. & Winands, M. H. M., Jun 2015, In : IEEE Transactions on Computational Intelligence and AI in Games. 7, 2, p. 167-179

Research output: Contribution to journalArticleAcademicpeer-review

Monte-Carlo Tree Search

Winands, M. H. M., 2015, Encyclopedia of Computer Graphics and Games. Lee, N. (ed.). Springer, p. 1-6 6 p.

Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

Neural Networks for Video Game AI

Winands, M., 2015, Schloss Dagstuhl. (Dagstuhl Reports; No. 1, Vol. 5).

Research output: Book/ReportReportProfessional

2014

Computer Games: Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised selected papers

Cazenave, T. (ed.), Winands, M. H. M. (ed.) & Iida, H. (ed.), 2014, Springer. 133 p. (Communications in computer and information science, Vol. 408).

Research output: Book/ReportBook editingOther research output

Computer Games: Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech republic, August 18, 2014, Revised selected papers

Cazenave, T. (ed.), Winands, M. H. M. (ed.) & Björnsson, Y. (ed.), 2014, Springer. 164 p. (Communications in computer and information science, Vol. 504).

Research output: Book/ReportBook editingOther research output

2 Citations (Scopus)

Decaying Simulation Strategies

Tak, M. J. W., Winands, M. H. M. & Björnsson, Y., Dec 2014, In : IEEE Transactions on Computational Intelligence and AI in Games. 6, 4, p. 395-406

Research output: Contribution to journalArticleAcademicpeer-review

ECAI Computer Games Workshop 2014

Winands, M. & Cazenave, T., 2014, In : ICGA Journal. 37, 4, p. 230-231 2 p.

Research output: Contribution to journalArticleProfessional

Improving Best-Reply Search

Esser, M., Gras, M., Winands, M. H. M., Schadd, M. P. D. & Lanctot, M., 12 Jul 2014, Computers and Games. Springer, p. 125-137 Chapter 11. (Lecture Notes in Computer Science, Vol. 8427).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

3 Citations (Scopus)

Minimizing Simple and Cumulative Regret in Monte-Carlo Tree Search

Pepels, T., Cazenave, T., Winands, M. H. M. & Lanctot, M., 2014, Computer Games: Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papers. Springer, p. 1-15 15 p. (Communications in computer and information science, Vol. 504).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

4 Citations (Scopus)

Monte-Carlo Tree Search and Minimax Hybrids with Heuristic Evaluation Functions

Baier, H. & Winands, M. H. M., 2014, Computer Games: Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papers. Springer, p. 45-63 19 p. (Communications in computer and information science, Vol. 504).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

5 Citations (Scopus)

Monte Carlo Tree Search in Simultaneous Move Games with Applications to Goofspiel

Lanctot, M., Lisý, V. & Winands, M. H. M., 2014, Computer Games: Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers. Springer, p. 28-43 16 p. (Communications in computer and information science, Vol. 408).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

2 Citations (Scopus)

Monte Carlo Tree Search variants for simultaneous move games

Tak, M. J. W., Lanctot, M. & Winands, M. H. M., 21 Oct 2014, IEEE Conference on Computatonal Intelligence and Games, CIG 2014. IEEE Computer Society, p. 232-239

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

9 Citations (Scopus)

Monte carlo tree search with heuristic evaluations using implicit minimax backups

Lanctot, M., Winands, M. H. M., Pepels, T. & Sturtevant, N. R., 21 Oct 2014, IEEE Conference on Computatonal Intelligence and Games, CIG. IEEE Computer Society, p. 341-348

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

3 Citations (Scopus)

Quality-based Rewards for Monte-Carlo Tree Search Simulations

Pepels, T., Tak, M. J. W., Lanctot, M. & Winands, M. H. M., 2014, Proceedings of the Twenty-first European Conference on Artificial Intelligence. Amsterdam, The Netherlands, The Netherlands: IOS Press, p. 705-710 6 p. (Frontiers in Artificial Intelligence and Applications, Vol. 263).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

9 Citations (Scopus)

Real-Time Monte Carlo Tree Search in Ms Pac-Man

Pepels, T., Winands, M. H. M. & Lanctot, M., Sep 2014, In : IEEE Transactions on Computational Intelligence and AI in Games. 6, 3, p. 245-257 13 p.

Research output: Contribution to journalArticleAcademicpeer-review

Open Access