Optimising Level Generators for General Video Game AI

Olve Drageset, Mark H. M. Winands, Raluca D. Gaina, Diego Perez-Liebana

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Original languageEnglish
Title of host publication 2019 IEEE Conference on Games (CoG)
PublisherIEEE
Pages1-8
DOIs
Publication statusPublished - Aug 2019
EventIEEE Conference on Games (CoG) 2019 - People's Palace, Queen Mary University of London, London, United Kingdom
Duration: 20 Aug 201923 Aug 2019

Conference

ConferenceIEEE Conference on Games (CoG) 2019
Abbreviated titleCOG
CountryUnited Kingdom
CityLondon
Period20/08/1923/08/19

Cite this

Drageset, O., Winands, M. H. M., Gaina, R. D., & Perez-Liebana, D. (2019). Optimising Level Generators for General Video Game AI. In 2019 IEEE Conference on Games (CoG) (pp. 1-8). IEEE. https://doi.org/10.1109/CIG.2019.8847961