Resource-gathering algorithms in the game of Starcraft

Martin L.M. Rooijackers, Mark H.M. Winands

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Original languageEnglish
Title of host publication2017 IEEE Conference on Computational Intelligence and Games
PublisherIEEE
Pages264-271
Number of pages8
DOIs
Publication statusPublished - Aug 2017
Event2017 IEEE Conference on Computational Intelligence and Games (CIG) - New York, United States
Duration: 22 Aug 201725 Aug 2017

Conference

Conference2017 IEEE Conference on Computational Intelligence and Games (CIG)
CountryUnited States
CityNew York
Period22/08/1725/08/17

Cite this

Rooijackers, M. L. M., & Winands, M. H. M. (2017). Resource-gathering algorithms in the game of Starcraft. In 2017 IEEE Conference on Computational Intelligence and Games (pp. 264-271). IEEE. https://doi.org/10.1109/CIG.2017.8080445