Abstract
Ludii is a general game system being developed as part of the ERC-funded Digital Ludeme Project (DLP). While its primary aim is to model, play, and analyse the full range of traditional strategy games, Ludii also has the potential to support a wide range of AI research topics and competitions. This paper describes some of the future competitions and challenges that we intend to run using the Ludii system, highlighting some of its most important aspects that can potentially lead to many algorithm improvements and new avenues of research. We compare and contrast our proposed competition motivations,goals and frameworks against those of existing general game playing competitions, addressing the strengths and weaknesses of each platform.
Original language | English |
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Title of host publication | IEEE Conference on Games |
Subtitle of host publication | (COG'19) |
Publisher | IEEE |
Pages | 634-641 |
Number of pages | 8 |
ISBN (Print) | 9781728118840 |
DOIs | |
Publication status | Published - 23 Aug 2019 |
Event | IEEE Conference on Games (IEEE COG) - London, United Kingdom Duration: 20 Aug 2019 → 23 Aug 2019 https://ieee-cog.org/2019/ |
Publication series
Series | IEEE Conference on Computational Intelligence and Games |
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ISSN | 2325-4270 |
Conference
Conference | IEEE Conference on Games (IEEE COG) |
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Country/Territory | United Kingdom |
City | London |
Period | 20/08/19 → 23/08/19 |
Internet address |
Keywords
- General Game Playing
- Artificial Intelligence
- Competitions
- Ludii
- Ludemes
- Board games
- ARCADE LEARNING-ENVIRONMENT
- AI
- POKER