Abstract
This paper presents a general approach for measuring distances between board games within the Ludii general game system. These distances are calculated using a previously published set of general board game concepts, each of which represents a common game idea or shared property. Our results compare and contrast two different measures of distance, highlighting the subjective nature of such metrics and discussing the different ways that they can be interpreted.
Original language | English |
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Title of host publication | Computers and Games - International Conference, CG 2022, Revised Selected Papers |
Editors | Cameron Browne, Akihiro Kishimoto, Jonathan Schaeffer |
Publisher | Springer Verlag |
Pages | 121-130 |
Number of pages | 10 |
Volume | 13865 LNCS |
ISBN (Print) | 9783031340161 |
DOIs | |
Publication status | Published - 1 Jan 2023 |
Event | 11th International Conference on Computers and Games - Online, Maastricht, Netherlands Duration: 22 Nov 2022 → 24 Nov 2022 Conference number: 11 |
Publication series
Series | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 13865 LNCS |
ISSN | 0302-9743 |
Conference
Conference | 11th International Conference on Computers and Games |
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Abbreviated title | CG 2022 |
Country/Territory | Netherlands |
City | Maastricht |
Period | 22/11/22 → 24/11/22 |
Keywords
- Board games
- Concepts
- Distance
- Ludii