Combining Monte-Carlo Tree Search with Proof-Number Search

Elliot Doe*, Mark H. M. Winands, Dennis J. N. J. Soemers, Cameron Browne

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

30 Downloads (Pure)

Abstract

Proof-Number Search (PNS) and Monte-Carlo Tree Search (MCTS) have been successfully applied for decision making in a range of games. This paper proposes a new approach called PN-MCTS that combines these two tree-search methods by incorporating the concept of proof and disproof numbers into the UCT formula of MCTS. Experimental results demonstrate that PN-MCTS outperforms basic MCTS in several games including Lines of Action, MiniShogi, Knightthrough, and Awari, achieving win rates up to 94.0%.
Original languageEnglish
Title of host publication2022 IEEE Conference on Games (CoG)
PublisherIEEE
Pages206-212
Number of pages7
ISBN (Print)978-1-6654-5990-7
DOIs
Publication statusPublished - 24 Aug 2022
Event2022 IEEE Conference on Games (CoG) - Beijing, China
Duration: 21 Aug 202224 Aug 2022

Conference

Conference2022 IEEE Conference on Games (CoG)
Period21/08/2224/08/22

Keywords

  • Monte Carlo methods
  • Decision making
  • Games

Cite this