Applying an instructional design method to serious games - experiences and lessons learned

T. Faber*, M. Dankbaar, J. van Merrienboer

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

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Abstract

The ABCDE method, used internationally to treat seriously ill patients, is a complex skill that is commonly trained in face-to-face-courses. In the abcdeSlM game, used as a preparation for these courses, players treat patients in a virtual emergency department. We applied the Four Component Instructional Design theory to redesign the existing game. In this article, we describe how the components of this instructional design theory can be applied to a serious game for medical education.
Original languageEnglish
Title of host publication2018 9TH INTERNATIONAL CONFERENCE ON INFORMATION, INTELLIGENCE, SYSTEMS AND APPLICATIONS (IISA)
PublisherIEEE
Pages131-133
Number of pages3
ISBN (Print)9781538681619
DOIs
Publication statusPublished - 2018
Event9th International Conference on Information, Intelligence, Systems and Applications (IISA) - GREECE
Duration: 23 Jul 201825 Jul 2018

Publication series

SeriesInternational Conference Information Intelligence Systems and Applications
ISSN2379-3732

Conference

Conference9th International Conference on Information, Intelligence, Systems and Applications (IISA)
Period23/07/1825/07/18

Keywords

  • serious game
  • instructional design
  • education
  • emergency medicine
  • SKILLS

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