Abstract
Assessment tests are crucial but often viewed as tedious work by the participants and the experimentalists. Consequently, research has been done to integrate assessments into serious games and to automate observations using computer vision or wearable sensors. However, the use of camera generates privacy concerns. Moreover, the behavior of a person can change when the person feels being recorded or when the person has to wear sensors. Hence, we investigate a different methodology to assess the physical status of a person by integrating sensors into a tangible toy commonly used by the participants - an activity dice that can be embedded in serious games. We demonstrate that with this instrumented activity dice, limitations of throwing performance of a person can be assessed purely based on the recording taken from the activity dice when the person throws the activity dice. We further demonstrate that variables extracted from the dice are similar to the variables extracted from a video.
Original language | English |
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Title of host publication | 20TH INTERNATIONAL CONFERENCE ON UBIQUITOUS COMP AND COMMUNICAT (IUCC) / 20TH INT CONF ON COMP AND INFORMATION TECHNOLOGY (CIT) / 4TH INT CONF ON DATA SCIENCE AND COMPUTATIONAL INTELLIGENCE (DSCI) / 11TH INT CONF ON SMART COMPUTING, NETWORKING, AND SERV (SMARTCNS) |
Editors | J Hu, F Hao, H Wang, W Miao, Zhang, Z Zhao, Z Wang |
Publisher | IEEE |
Pages | 156-163 |
Number of pages | 8 |
ISBN (Print) | 9781665466677 |
DOIs | |
Publication status | Published - 2021 |
Event | 20th International Conference on Ubiquitous Computing and Communications (IUCC) - Online, Londen, United Kingdom Duration: 20 Dec 2021 → 22 Dec 2021 https://hpcn.exeter.ac.uk/iucc2021/ |
Conference
Conference | 20th International Conference on Ubiquitous Computing and Communications (IUCC) |
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Abbreviated title | IUCC 2021 |
Country/Territory | United Kingdom |
City | Londen |
Period | 20/12/21 → 22/12/21 |
Internet address |
Keywords
- assessments
- serious games
- intelligent toys
- physical interaction
- ubiquitous device
- smart health
- MEDICINE BALL THROW
- UPPER-BODY POWER
- OLDER-ADULTS
- HEALTH
- WRIST
- MOVEMENT