EEG Movement Artifact Suppression in Interactive Virtual Reality

C. Tremmel*, C. Herff, D.J. Krusienski

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

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Abstract

The integration of electroencephalogram (EEG) sensors into virtual reality (VR) headsets can provide the capability of tracking the user's cognitive state and eventually be used to increase the sense of immersion. Recent developments in wireless, room-scale VR tracking allow users to move freely in the physical and virtual spaces. Such motion can create significant movement artifacts in EEG sensors mounted to the VR headset. This study explores the removal of EEG movement artifacts caused by repetitive, stereotyped movements during an interactive VR task.
Original languageEnglish
Title of host publication2019 41ST ANNUAL INTERNATIONAL CONFERENCE OF THE IEEE ENGINEERING IN MEDICINE AND BIOLOGY SOCIETY (EMBC)
PublisherIEEE Xplore
Pages4576-4579
Number of pages4
DOIs
Publication statusPublished - 1 Jan 2019

Keywords

  • working-memory
  • WORKING-MEMORY

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