Data analysis from cognitive games interaction in Smart TV applications for patients with Parkinson's, Alzheimer's, and other types of dementia

Juan Pedro Lopez*, Francisco Moreno, Mirela Popa, Gustavo Hernández-Peñaloza, Federico Álvarez

*Corresponding author for this work

Research output: Contribution to journalArticleAcademicpeer-review

Abstract

Parkinson’s disease and Alzheimer’s disease are progressive nervous system disorders thataffect physical and cognitive capacities of individuals, including memory loss, motionimpairment, or problem-solving dysfunctions. Leisure activities are associated with reducingthe risk of dementia and are preventive policies for delaying the cognitive impairment inlater stages of those neurodegenerative diseases. Electronic games related to cognitive abil-ities are an easy and inexpensive alternative for stimulating brain activity in this kind ofpatients. The previous research demonstrated the acceptance of these activities in the envi-ronment of Connected TV when playing at home and in daily care centers. Interaction inConnected TV applications has its own particularities that influence the design of the inter-face, including the viewing distance, the type of interaction through a remote control orother techniques, the size of the screen, or the collectiveness of consumption. Iterative test-ing with patients of these groups revealed how the physical characteristics and cognitiveimpairment of these concrete end-users affect the human–computer interaction, offeringguidelines and recommendations in good practices for the Smart TV interface design. Onthe other hand, data analytics extracted from the interaction and evolution of the gameoffer important information enabling the creation of estimation prediction models aboutthe cognitive state of the patient.
Original languageEnglish
Article number0890060419000386
Pages (from-to)442-457
Number of pages16
JournalAi Edam-Artificial Intelligence for Engineering Design Analysis and Manufacturing
Volume33
Issue number4
DOIs
Publication statusPublished - 1 Nov 2019

Keywords

  • Alzheimer's Disease
  • Data analysis
  • Digital Interaction
  • Human computer interaction
  • Parkinson's Disease
  • Smart TV
  • cognitive abilities
  • Parkinson's
  • DESIGN
  • data analysis
  • LEISURE ACTIVITIES
  • RISK
  • HCI
  • cognitive games
  • PD
  • DISEASE
  • PEOPLE
  • USABILITY
  • ONSET
  • Alzheimer's
  • AGE

Cite this