Abstract
A new indirect scheme for encoding neural network connection weights as sets of wavelet-domain coefficients is proposed in this paper. It exploits spatial regularities in the weight-space to reduce the genspace dimension by considering the low-frequency wavelet coefficients only. The wavelet-based encoding builds on top of a frequency-domain encoding, but unlike when using a Fourier-type transform, it offers gene locality while preserving continuity of the genotype-phenotype mapping. We argue that this added property allows for more efficient evolutionary search and demonstrate this on the octopus-arm control task, where superior solutions were found in fewer generations. The scalability of the wavelet-based encoding is shown by evolving networks with many parameters to control game-playing agents in the Arcade Learning Environment.
Original language | English |
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Title of host publication | Proceedings of the Genetic and Evolutionary Computation Conference |
Publisher | Association for Computing Machinery (ACM) |
Pages | 517-524 |
Number of pages | 8 |
ISBN (Print) | 9781450342063 |
DOIs | |
Publication status | Published - 2016 |
Event | Genetic and Evolutionary Computation Conference (GECCO) - Denver, United States Duration: 20 Jul 2016 → 24 Jul 2016 http://gecco-2016.sigevo.org/index.html/HomePage.html |
Conference
Conference | Genetic and Evolutionary Computation Conference (GECCO) |
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Abbreviated title | GECCO 2016 |
Country/Territory | United States |
City | Denver |
Period | 20/07/16 → 24/07/16 |
Internet address |
Keywords
- Neuroevolution
- indirect encoding
- wavelets
- gene-locality