Towards detecting clusters of players using visual and gameplay behavioral cues

Stylianos Asteriadis*, Kostas Karpouzis, Noor Shaker, Georgios N. Yannakakis

*Corresponding author for this work

Research output: Contribution to journalArticleAcademicpeer-review

Abstract

The issue of discriminating among player's styles and associating them with player profile characteristics, demographics and specific interests and needs is of vital importance for creating content, fine tuned and optimized in such a way that user engagement and interest are maximized. This paper attempts to address the issue of visual features and player performance, as input parameters. Following an unsupervised scheme, in this work, we utilize data from Super Mario game recordings and explore the possibility of retrieving classes of player types along with existing correlations with certain global characteristics. (c) 2012 The Authors. Published by Elsevier B.V. Selection and/or peer-review under responsibility of the scientific programme committee of VS-Games 2012
Original languageEnglish
Pages (from-to)140-147
Number of pages8
JournalProcedia Computer Science
Volume15
DOIs
Publication statusPublished - 2012
Externally publishedYes

Keywords

  • Expressivity during gameplay
  • Game context
  • Motion tracking
  • Player modelling

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