Research output

The Price of Anarchy in Network Creation Games Is (Mostly) Constant

Research output: Contribution to journalArticleAcademicpeer-review

Standard

The Price of Anarchy in Network Creation Games Is (Mostly) Constant. / Mihalák, Matús; Schlegel, Jan Christoph.

In: Theory of Computing Systems, Vol. 53, No. 1, 2013, p. 53-72.

Research output: Contribution to journalArticleAcademicpeer-review

Harvard

APA

Vancouver

Author

Bibtex

@article{1df23061252247858ee6391c96a5f4f0,
title = "The Price of Anarchy in Network Creation Games Is (Mostly) Constant",
author = "Mat{\'u}s Mihal{\'a}k and Schlegel, {Jan Christoph}",
year = "2013",
doi = "10.1007/s00224-013-9459-y",
language = "English",
volume = "53",
pages = "53--72",
journal = "Theory of Computing Systems",
issn = "1432-4350",
publisher = "Springer Verlag",
number = "1",

}

RIS

TY - JOUR

T1 - The Price of Anarchy in Network Creation Games Is (Mostly) Constant

AU - Mihalák, Matús

AU - Schlegel, Jan Christoph

PY - 2013

Y1 - 2013

U2 - 10.1007/s00224-013-9459-y

DO - 10.1007/s00224-013-9459-y

M3 - Article

VL - 53

SP - 53

EP - 72

JO - Theory of Computing Systems

T2 - Theory of Computing Systems

JF - Theory of Computing Systems

SN - 1432-4350

IS - 1

ER -