Abstract
The importance of death to the living is of interest to scholars in a range of disciplines. This paper describes a computer-based research project undertaken to create a series of alternative readings of the dataset from the Minoan cemetery at Phourni, Crete. This attempted to evaluate the tombs' architecture, use, visual impact, their capacity as well as the contribution of illumination to their interior, by using computer graphic methodologies. However, since the software deployed is primarily developed for use in other fields, there are certain limitations and difficulties for a virtual reconstruction of such an archaeological site, which can prevent production of a model that is accurate in every detail. This paper will discuss the results and these constraints. It will also address problems and innovative components, suggesting potential solutions and recommending additional work for the future.
Original language | English |
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Title of host publication | VAST'09 Proceedings of the 10th International conference on Virtual Reality, Archaeology and Cultural Heritage |
Editors | Kurt Debattista, Cinzia Perlingieri, Denis Pitzalis, Sandro Spina |
Place of Publication | Switzerland |
Publisher | Eurographics Association |
Pages | 57-64 |
ISBN (Print) | 978-3-905674-18-7 |
DOIs | |
Publication status | Published - 2009 |
Externally published | Yes |
Event | International conference on Virtual Reality, Archaeology and Cultural Heritage - Malta, St. Julians, Malta Duration: 22 Sept 2009 → 25 Sept 2009 |
Conference
Conference | International conference on Virtual Reality, Archaeology and Cultural Heritage |
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Abbreviated title | VAST'09 |
Country/Territory | Malta |
City | St. Julians |
Period | 22/09/09 → 25/09/09 |
Keywords
- 3D
- 3D visualisation
- 3D reconstruction
- light
- illumination
- lighting analysis
- cemeteries
- Bronze Age
- Crete