From consumer to prosumer: a supply chain revolution in 3D printing

Sam Halassi, Janjaap Semeijn*, Nadine Kiratli

*Corresponding author for this work

Research output: Contribution to journalArticleAcademicpeer-review

Abstract

Purpose
Recent technological advances in three-dimensional printing (3DP) may disrupt traditional manufacturing and logistics processes. Because the increasing availability of 3DP service centers, affordable 3D printers, and online platforms empower consumers to design and print objects at home, companies must determine the motives that lead consumers to become prosumers so that they can establish appropriate business models and supply chains. Accordingly, the purpose of this paper is to identify factors that drive consumer acceptance and use of 3DP technologies.

Design/methodology/approach
The explanatory conceptual framework, based on the extended unified theory of acceptance and use of technology, undergoes empirical testing with a sample of 196 3DP consumers who participated in an online survey.

Findings
Facilitating conditions, hedonic motivation and a do-it-yourself mentality are key determinants of consumer acceptance and use intention of 3DP technology.

Practical implications
Companies can use these insights about consumers’ motivation to determine whether their use of 3DP technology threatens current business models or supply chains. In turn, they can develop new ideas about how to adapt these features, as well as identify opportunities for new revenue streams.

Originality/value
Unlike most extant literature on 3DP in manufacturing and logistics domains, this study takes consumers’ point of view to shed light on an issue typically investigated from an operations management perspective.
Original languageEnglish
Pages (from-to)200-216
Number of pages17
JournalInternational Journal of Physical Distribution & Logistics Management
Volume49
Issue number2
Early online date30 Aug 2018
DOIs
Publication statusPublished - 4 Mar 2019

Keywords

  • Consumer behaviour
  • Supply chain management
  • 3D printing
  • DIY
  • UTAUT2
  • EXPLORATORY FACTOR-ANALYSIS
  • INFORMATION-TECHNOLOGY
  • UNIFIED THEORY
  • CO-CREATION
  • HEDONIC MOTIVATION
  • SELF-EFFICACY
  • LIFE-CYCLE
  • ACCEPTANCE
  • MODEL
  • PERCEPTIONS

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