Researcher

Uiterwijk, JWHM

Associate Professor

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  1. 2018
  2. Published
    Uiterwijk, JWHM. (2018). Construction and Investigation of Cram Endgame Databases. In Proceedings of the 10th International Conference on Computers and Games New Taipei City: National Taipei University.
  3. Published
    Uiterwijk, JWHM., & Kroes, L. (2018). Combining Combinatorial Game Theory with an Alpha-Beta Solver for Cram. In M. Atzmueller, & W. Duivesteijn (Eds.), BNAIC 2018: 30th Benelux Conference on Artificial Intelligence (pp. 267-280). Jheronimus Academy of Data Science.
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  7. 2017
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    Uiterwijk, JWHM., & Griebel, J. (2017). Combining Combinatorial Game Theory with an Alpha-Beta Solver for Clobber: Theory and experiments. In BNAIC 2016: Artificial Intelligence: 28th Benelux Conference on Artificial Intelligence, Amsterdam, The Netherlands, November 10–11, 2016, Revised Selected Papers (pp. 78/92). (Communications in Computer and Information Science; Vol. 765). Springer.
  9. Published
    Uiterwijk, JWHM. (2017). Set Matching: An Enhancement of the Hales-Jewett Pairing Strategy. In M. Winands, H. J. van den Herik, & W. Kosters (Eds.), Advances in Computer Games: 15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3–5, 2017, Revised Selected Papers (pp. 38-50). (Theoretical Computer Science and General Issues; Vol. 10664). Springer.
  10. 2016
  11. Published
  12. Published
    Uiterwijk, J. W. H. M. (2016). 11 x 11 Domineering Is Solved: The First Player Wins. In A. Plaat, W. Kosters, & J. van den Herik (Eds.), Computers and Games: 9th International Conference, CG 2016, Leiden, The Netherlands, June 29 -- July 1, 2016, Revised Selected Papers (pp. 129-136). (Lecture Notes in Computer Science; Vol. 10068). Cham: Springer. https://doi.org/10.1007/978-3-319-50935-8_12
  13. Published
    Griebel, J., & Uiterwijk, JWHM. (2016). Combining Combinatorial Game Theory with an Alpha-Beta Solver for Clobber. In T. Bosse, & B. Bredeweg (Eds.), BNAIC 2016: Proceedings of the 28th Benelux Conference on Artificial Intelligence (pp. 48-55). Universiteit van Amsterdam / Vrije Universiteit Amsterdam.
  14. 2015
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  16. Published
    Uiterwijk, J. W. H. M. (2015). Crystallization of Domineering Snowflakes. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (pp. 100-112). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 9525). Springer Verlag. https://doi.org/10.1007/978-3-319-27992-3_10
  17. 2014
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  21. Published
    Barton, M., & Uiterwijk, JWHM. (2014). Combining Combinatorial Game Theory with an α-β Solver for Domineering. In F. Grootjen, M. Otworowska, & J. Kwisthout (Eds.), BNAIC 2014: Proceedings of the 26th Benelux Conference on Artificial Intelligence (pp. 9-16). Nijmegen: Radboud Universiteit.
  22. Published
    Uiterwijk, J. W. H. M. (2014). Perfectly Solving Domineering Boards. In Computer Games: Workshop on Computer Games, CGW 2013 (Vol. 408). (Communications in Computer and Information Science; Vol. 408). Springer. https://doi.org/10.1007/978-3-319-05428-5_8
  23. 2012
  24. Published
  25. Published
    Stankiewicz, J. A., Winands, M. H. M., & Uiterwijk, J. W. H. M. (2012). Monte-Carlo tree search enhancements for Havannah. In Advances in Computer Games (pp. 60-71). (Lecture Notes in Computer Science; Vol. 7168). Springer. https://doi.org/10.1007/978-3-642-31866-5_6
  26. Published
  27. 2011
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  32. 2010
  33. Published
    Uiterwijk, JWHM. (2010). 1729. Bnvki Newsletter, 27(5), 106.
  34. Published
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  36. Published
    Uiterwijk, JWHM. (2010). Fair. Bnvki Newsletter, 26(2), 26.
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  40. 2009
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  44. Published
    Schadd, M. P. D., Winands, M. H. M., & Uiterwijk, J. W. H. M. (2009). CHANCEPROBCUT: Forward pruning in chance nodes. In CIG2009 - 2009 IEEE Symposium on Computational Intelligence and Games (pp. 178-185) https://doi.org/10.1109/CIG.2009.5286476
  45. Published
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  48. Published
    Uiterwijk, JWHM., & Moesker, K. (2009). Mathematical Modelling in TwixT. In B. Löwe (Ed.), Proceedings Logic and the Simulation of Interaction and Reasoning 2 Workshop (LSIR2) (pp. 29-35). Pasadena: IJCAI.
  49. Published
  50. Published
    Nijssen, J. A. M., & Uiterwijk, J. W. H. M. (2009). Using Intelligent Search Techniques to Play the Game Khet. In T. Calders, K. Tuyls, & M. Pechenizkiy (Eds.), BNAIC 2009. Proceedings of the 21st Benelux Conference on Artificial Intelligence (pp. 185-192)
  51. 2008
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  60. Published
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