@article{b3326aa5942a48d9a822e03036c2dc74,
title = "Towards 3D Scholarly Editions: The Battle of Mount Street Bridge",
abstract = "This paper explores different ways of modelling and simulating complex spatial and temporal events, such as battles, for which it has been practically impossible to (re)construct the thousands if not hundreds of thousands of variables of which they are comprised. This research utilises as a case study the Battle of Mount Street Bridge of the Irish Easter 1916 Rising, in which the number of British casualties has been fiercely debated. The research is framed within the theory and practice of digital scholarly editions, which provides a new paradigm for approaching virtual worlds in a contextualized and annotated environment. This paper also discusses the challenges of creating virtual worlds for online environments in which there is rapid obsolescence of software and platforms and an absence of standards.",
keywords = "3D visualisation, 3d reconstruction, Battle of Mount Street Bridge, Digital Scholarly Editions, Irish Easter Rising, computer graphics, HISTORY",
author = "Costas Papadopoulos and Susan Schreibman",
note = "Funding Information: The authors acknowledge the many people who have contributed to the BSMB project. Particular thanks go to John Buckley for modelling the virtual world in Unity 3D and WebGL and to Almants Auksconis for his work on AI agents. Also, to Noho, and particularly Klemens Kopetzky and Niall {\'O} hOis{\'i}n for their work on the 3D Scholarly Edition framework. Thanks go to Hugh Denard for his early work in conceptualising and framing the BMSB project. Thanks also go to Neale Roone,y Vinayak Das Gupta, and Roman Bleier for their help in developing the initial interface for the project, to Joshua Savage for his work on the early feedback session, and to Retired Commandant Billy Campbell, Brian Hughes, and Commandant Alan Kearney for their expertise in the historical and military aspects of the project. A special thanks goes to the Andrew W. Mellon Foundation who funded the initial development of the BMSB project as part of the Humanities Virtual Worlds Consortium, the Digital Scholarly Editions Initial Training Network (DiXIT) for supporting its redevelopment, and The National Historical Publications and Records Commission (NHPRC) and Andrew W. Mellon Foundation for funding our work on 3D Editions as part of the Scholarship in 3D project. Funding Information: Contested Memories: The Battle of Mount Street Bridge (BMSB) project began in 2013 as part of the Humanities Virtual World Consortium (HVWC) ( http://virtualworlds.etc.ucla.edu/), funded by the Andrew W. Mellon Foundation. The HVWC planning grant was funded in 2010 at what was arguably the height of academic interest in virtual worlds. Despite the excitement of the affordances of the technology, there was a growing awareness that for virtual worlds to flourish in heritage and academic settings, an alternative platform was necessary that allowed institutions greater control over their Funding Information: The authors acknowledge the many people who have contributed to the BSMB project. Particular thanks go to John Buckley for modelling the virtual world in Unity 3D and WebGL and to Almants Auksconis for his work on AI agents. Also, to Noho, and particularly Klemens Kopetzky and Niall {\'O} hOis{\'i}n for their work on the 3D Scholarly Edition framework. Thanks go to Hugh Denard for his early work in conceptualising and framing the BMSB project. Thanks also go to Neale Rooney, Vinayak Das Gupta, and Roman Bleier for their help in developing the initial interface for the project, to Joshua Savage for his work on the early feedback session, and to Retired Commandant Billy Campbell, Brian Hughes, and Commandant Alan Kearney for their expertise in the historical and military aspects of the project. A special thanks goes to the Andrew W. Mellon Foundation who funded the initial development of the BMSB project as part of the Humanities Virtual Worlds Consortium, the Digital Scholarly Editions Initial Training Network (DiXIT) for supporting its redevelopment, and The National Historical Publications and Records Commission (NHPRC) and Andrew W. Mellon Foundation for funding our work on 3D Editions as part of the Scholarship in 3D project. Publisher Copyright: {\textcopyright} 2019, Alliance of Digital Humanities Organisations. All rights reserved.",
year = "2019",
language = "English",
volume = "13",
journal = "Digital Humanities Quarterly",
issn = "1938-4122",
publisher = "Alliance of Digital Humanities Organisations",
number = "1",
}