TY - JOUR
T1 - The Digital Ludeme Project: Combining Archaeological and Computational Methods for the Study of Ancient Board Games
AU - Crist III, Walter
AU - Soemers, Dennis J. N. J.
N1 - Funding Information:
This research was funded by the European Research Council (ERC Consolidator Grant #771292).
Publisher Copyright:
© 2023 The Author(s)
PY - 2023/6
Y1 - 2023/6
N2 - Archaeologists and computer scientists have both studied board games since the early days of their fields. Early archaeologists had an interest in identifying ways of playing the games of antiquity, and they applied diffusionist models fashionable at the time to trace the development of games from antiquity to the games played in nineteenth century Europe and North America. In time, a huge amount of data on ancient games was collected, and in the last thirty years archaeologists have studied games as they relate to social processes. In parallel to this, artificial intelligence (AI) research has utilized board games, primarily as testbeds for developing AI techniques, but also as an application domain. Archaeological and AI methods are combined in the Digital Ludeme Project, which documents the preserved knowledge of ancient games and uses computational techniques to evaluate research questions that can be addressed through AI playouts of proposed rulesets for games.
AB - Archaeologists and computer scientists have both studied board games since the early days of their fields. Early archaeologists had an interest in identifying ways of playing the games of antiquity, and they applied diffusionist models fashionable at the time to trace the development of games from antiquity to the games played in nineteenth century Europe and North America. In time, a huge amount of data on ancient games was collected, and in the last thirty years archaeologists have studied games as they relate to social processes. In parallel to this, artificial intelligence (AI) research has utilized board games, primarily as testbeds for developing AI techniques, but also as an application domain. Archaeological and AI methods are combined in the Digital Ludeme Project, which documents the preserved knowledge of ancient games and uses computational techniques to evaluate research questions that can be addressed through AI playouts of proposed rulesets for games.
U2 - https://doi.org/10.1016/j.jasrep.2023.104005
DO - https://doi.org/10.1016/j.jasrep.2023.104005
M3 - Article
SN - 2352-409X
VL - 49
JO - Journal of Archaeological Science: Reports
JF - Journal of Archaeological Science: Reports
M1 - 104005
ER -