Abstract
Almost every chess program makes use of a transposition table, typically implemented as a large has table. Even though this table is usually made as large as possible, subject to memory constraints, collisions occur. Then a choice has to be made which position to retain or to replace in the table, using some replacement scheme. This article compares the performance of seven replacement schemes, as a function of transposition-table size, on some chess middle-game positions. A two-level table, using the number of nodes in the subtree searched as the deciding criterion, performed best and is provisionally recommended.
| Original language | English |
|---|---|
| Pages (from-to) | 183-193 |
| Journal | ICCA Journal |
| Volume | 17 |
| Issue number | 4 |
| DOIs | |
| Publication status | Published - Dec 1994 |