Abstract
We study situations where agents can form or sever links in a network: what agents can do exactly is de-scribed by effectivity functions. A power index assigns to such an effectivity function a number for each agent, measuring the opportunities of that agent. We characterize a class of power indices by four ax-ioms: the Transfer Property, the Dummy Property, Symmetry, and Network Neutrality. As a corollary, we obtain power indices for the case where effectivity functions are induced by preferences of agents about the other agents. Applications include one-to-one, one-to-many, and many-to-many matching markets, as well as roommate problems.(c) 2022 The Author(s). Published by Elsevier B.V. This is an open access article under the CC BY license ( http://creativecommons.org/licenses/by/4.0/ )
Original language | English |
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Pages (from-to) | 448-456 |
Number of pages | 9 |
Journal | European Journal of Operational Research |
Volume | 306 |
Issue number | 1 |
DOIs | |
Publication status | Published - 1 Apr 2023 |
JEL classifications
- c71 - Cooperative Games
- c78 - "Bargaining Theory; Matching Theory"
- d71 - "Social Choice; Clubs; Committees; Associations"
Keywords
- Game theory
- Power indices
- Networks
- Matching markets
- Roommate problems
- COLLEGE ADMISSIONS
- EFFECTIVITY
- STABILITY
- JOHNSTON
- GAMES