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Physical and Cognitive Stimulation Using an Exergame in Subjects with Normal Aging, Mild and Moderate Cognitive Impairment

  • G. Ben-Sadoun*
  • , G. Sacco
  • , V. Manera
  • , J. Bourgeois
  • , A. Konig
  • , P. Foulon
  • , B. Fosty
  • , F. Bremond
  • , F. d'Arripe-Longueville
  • , P. Robert
  • *Corresponding author for this work

Research output: Contribution to journal › Article › Academic › peer-review

Abstract

Background: The use of Serious exerGames (SeG) as enriched environments (EE), which promotes cognitive simulation with physical activity in a positive emotional context, has been proposed to represent a powerful method to slow down the decline due to neurodegenerative diseases (ND), such as Alzheimer's disease (AD). However, so far, no SeG targeting EE has been tested in ND subjects.Objective: This study aimed at evaluating the usability and short-term training effects of X-Torp, an action SeG designed for elderly ND subjects with mild cognitive impairment (MCI) and AD.Methods: X-Torp is a SeG played using the Microsoft (R) Kinect (TM). 10 ND subjects and 8 healthy elderly controls (HEC) were enrolled in a 1-month program with three training sessions per week. Usability was evaluated through game time, game performance, the aerobic intensity level reached, perceived emotions, and perceived usability.Results: All participants successfully completed the training program. ND subjects played less and had a lower game performance compared to HEC. During the sessions, ND subjects maintained a light intensity of aerobic activity, while HEC maintained a moderate intensity. Both groups experienced only positive emotions, and reported a 'moderate' to 'high' perceived competence, a 'moderate' game difficulty, and a 'high' interest in the game.Conclusion: Usability results suggest that X-Torp represents a usable EE for healthy subjects and persons with MCI and AD. However, in order to reach moderate or high intensity of aerobic activity, X-Torp control modes should be adapted to become more physically stimulating.
Original languageEnglish
Pages (from-to)1299-1314
Number of pages16
JournalJournal of Alzheimer's Disease
Volume53
Issue number4
DOIs
Publication statusPublished - 2016

Keywords

  • Aerobic activity
  • Alzheimer's disease
  • cognition
  • enriched environment
  • mild cognitive impairment
  • serious game
  • ALZHEIMERS-DISEASE
  • CARDIORESPIRATORY FITNESS
  • AEROBIC EXERCISE
  • BRAIN PLASTICITY
  • OLDER-ADULTS
  • VIDEO
  • ATTENTION
  • DEMENTIA
  • STRATEGY
  • RELIABILITY

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