Monte Carlo Tree Search in Lines of Action

Mark H. M. Winands*, Yngvi Björnsson, Jahn-Takeshi Saito

*Corresponding author for this work

Research output: Contribution to journalArticleAcademicpeer-review

34 Citations (Web of Science)
Original languageEnglish
Pages (from-to)239-250
JournalIEEE Transactions on Computational Intelligence and AI in Games
Volume2
Issue number4
DOIs
Publication statusPublished - Dec 2010

Keywords

  • Game-tree solver
  • Lines of Action (LOA)
  • Monte Carlo tree search (MCTS)

Cite this