Abstract
In the last decade, proof-number search and Monte-Carlo methods have successfully been applied to the combinatorial-games domain. Proof-number search is a reliable algorithm. It requires a well defined goal to prove. This can be seen as a disadvantage. In contrast to proof-number search, Monte-Carlo evaluation is a flexible stochastic evaluation for game-tree search. In order to improve the efficiency of proof-number search, we introduce a new algorithm, Monte-Carlo Proof-Number search. It enhances proof-number search by adding the flexible Monte-Carlo evaluation. We present the new algorithm and evaluate it on a sub-problem of Go, the Life-and-Death problem. The results show a clear improvement in time efficiency and memory usage: the test problems are solved two times faster and four times less nodes are expanded on average. Future work will assess possibilities to extend this method to other enhanced Proof-Number techniques.
| Original language | English |
|---|---|
| Title of host publication | Lecture Notes in Computer Science - Computers and Games |
| Editors | H. Matsubara, H.J. van den Herik, P. Ciancarini, H.H.L. Dronkers |
| Pages | 50-61 |
| DOIs | |
| Publication status | Published - 1 Jan 2006 |
| Event | 5th International Conference CG, Turin, Italy - Duration: 29 May 2006 → 31 May 2006 |
Conference
| Conference | 5th International Conference CG, Turin, Italy |
|---|---|
| Period | 29/05/06 → 31/05/06 |
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