Abstract
This paper proposes Heuristic Sampling (HS) for generating self-play trials for games with a defined state evaluation function, with speeds comparable to random playouts but game length estimates comparable to those produced by intelligent AI agents. HS produces plausible results up to thousands of times faster than more rigorous methods.
Original language | English |
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Title of host publication | 2021 IEEE CONFERENCE ON GAMES (COG) |
Publisher | IEEE |
Pages | 1042-1045 |
Number of pages | 4 |
ISBN (Print) | 9781665438865 |
DOIs | |
Publication status | Published - 2021 |
Event | IEEE Conference on Games (IEEE CoG) - Virtual, Copenhagen, Denmark Duration: 17 Aug 2021 → 21 Aug 2021 https://ieee-cog.org/2021/ |
Publication series
Series | IEEE Conference on Computational Intelligence and Games |
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ISSN | 2325-4270 |
Conference
Conference | IEEE Conference on Games (IEEE CoG) |
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Country/Territory | Denmark |
City | Copenhagen |
Period | 17/08/21 → 21/08/21 |
Internet address |
Keywords
- AI
- Board Games
- Game Length
- Ludii
- SEARCH