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GameTable Working Group 1 meeting report on search, planning, learning, and explainability

  • Dennis J. N. J. Soemers*
  • , Jakub Kowalski
  • , Éric Piette
  • , Achille Morenville
  • , Walter Crist
  • *Corresponding author for this work

Research output: Contribution to journalArticleAcademic

Abstract

The inaugural in-person meeting for the "GameTable" COST Action's Working Group 1 (WG1) on Search, Planning, Learning, and Explainability took place at the Leiden Institute of Advanced Computer Science (LIACS) on January 31st, 2024. The primary aims of this meeting were to facilitate talks and discussions on, and connect researchers interested in, three core research goals: (1) human-like game-playing AI, (2) imperfect-information games within a general game playing context, and (3) explainable search and reinforcement learning in games. This report provides a summary of the discussions and talks that took place during the meeting.
Original languageEnglish
Pages (from-to)28-35
JournalICGA Journal
Volume46
Issue number1
DOIs
Publication statusPublished - 10 Sept 2024

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