Game-based e-retailing in GOLEM agent environments

Stefano Bromuri, Visara Urovi, Kostas Stathis*

*Corresponding author for this work

Research output: Contribution to journalArticleAcademicpeer-review


We present a prototype multi-agent system whose goal is to support a 3d application for e-retailing. The prototype demonstrates how the use of agent environments can be amongst the most promising and flexible approaches to engineer e-retailing applications. We illustrate this point by showing how the agent environment golem supports social interactions and how it combines them with semantic-web technologies to develop the e-retailing application. We also describe the features of golem that allow a user to engage in e-retailing activities in order to explore the virtual social environment by searching and dynamically discovering new agents, products and services.
Original languageEnglish
Pages (from-to)623-638
JournalPervasive and Mobile Computing
Issue number5
Publication statusPublished - Oct 2009
Externally publishedYes


  • Agent environments
  • E-retailing
  • Social interaction
  • Games

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