@inbook{a60116b5c77a48ffa2ceb8760717893b,
title = "Four-Component Instructional Design Applied to a Game for Emergency Medicine",
abstract = "The ABCDE method, used internationally to treat seriously ill patients, is a guideline for performing the complex skill of resuscitation that is commonly trained in face-to-face-courses. In the abcdeSIM game, used as a preparation for these courses, players treat patients in a virtual emergency department. We used the Four-Component Instructional Design theory (4C/ID) to redesign the existing game. In this chapter, we explain why the game was redesigned and how the components of this instructional design theory can be applied to designing a serious game for medical education.",
author = "Faber, \{Tjitske J.E.\} and Dankbaar, \{Mary E.W.\} and \{van Merri{\"e}nboer\}, \{Jeroen J.G.\}",
note = "Publisher Copyright: {\textcopyright} 2021, Springer Nature Switzerland AG.",
year = "2021",
month = jan,
day = "1",
doi = "10.1007/978-3-030-59608-8\_5",
language = "English",
isbn = "9783030596071",
volume = "196",
series = "Intelligent Systems Reference Library",
publisher = "Springer Science + Business Media",
pages = "65--82",
editor = "Brooks, \{Anthony Lewis\} and Brahman, \{Sheryl \} and Bill Kapralos and Amy Nakajima and Jane Tyerman and Jain, \{Lakhami C.\}",
booktitle = "Recent Advances in Technologies for Inclusive Well-Being",
address = "United States",
}