Abstract
This paper discusses to what extent hacker- and makerspaces (HMS) facilitate technology expertise. It draws on a combined qualitative interview and survey study of current/former community members. Study participants relate that HMS encourage learning-by-doing and self-directed creativity involving digital technology and crafts. Despite some being hesitant to label what they do as learning, a notion strongly associated with primary/secondary school, creativity itself is considered a learning ability and an experiential habit: a skill to be nurtured in practice. Members tend to expect that a self-directed approach to technological creativity is cultivated by new members too. As a "rite of passage", this has implications for members' in- and exclusion: notably creating challenges for individuals from already underrepresented groups and those perceiving themselves as comparatively low-skilled in technology. While learning and technology expertise are thus potentially facilitated in HMS, this is not equally the case for all members.
| Original language | English |
|---|---|
| Article number | 2034239 |
| Number of pages | 18 |
| Journal | Cogent Education |
| Volume | 9 |
| Issue number | 1 |
| DOIs | |
| Publication status | Published - 31 Dec 2022 |
Keywords
- Hackerspaces
- makerspaces
- digital technology
- experiential learning
- learning-by-doing
- creativity
- GROUNDED THEORY
- HACKING
Fingerprint
Dive into the research topics of '"Forget about the learning"? Technology expertise and creativity as experiential habit in hacker-/makerspaces'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver