Abstract
One thing that nearly all stability concepts in evolutionary game theory have in common is that they use a time-independent fitness matrix. Although this is a reasonable assumption for mathematical purposes, in many situations in real life it seems to be too restrictive. We present a model of an evolutionary game, driven by replicator dynamics, where the fitness matrix is a variable rather than a constant, i.e., the fitness matrix is time-dependent. In particular, by considering periodically changing fitness matrices, we model seasonal effects in evolutionary games. We discuss a model with a continuously changing fitness matrix as well as a related model in which the changes occur periodically at discrete points in time. A numerical analysis shows stability of the periodic orbits that are observed. Moreover, trajectories leading to these orbits from arbitrary starting points synchronize their motion in time. Several examples are discussed.
| Original language | English |
|---|---|
| Pages (from-to) | 335-345 |
| Number of pages | 11 |
| Journal | Dynamic Games and Applications |
| Volume | 2 |
| Issue number | 3 |
| DOIs | |
| Publication status | Published - Sept 2012 |
Keywords
- Evolutionary game
- Replicator dynamics
- Periodic fitness