Abstract
This paper introduces epsilon-stability as a generalization of the
concept of stochastic stability in learning and evolutionary game
dynamics. An outcome of a model of stochastic evolutionary dynamics is
said to be epsilon-stable in the long-run if for a given model of
mistakes it maximizes its invariant distribution. We construct an
efficient algorithm for computing epsilon-stable outcomes and provide
conditions under which epsilon-stability can be approximated by
stochastic stability. We also define and provide tighter bounds for
contagion rate and metastability as measures for characterizing the
short-run and medium-run behaviour of a typical stochastic evolutionary
model.
Keywords: Stochastic evolution, network games, epsilon-stable sets, expected
waiting time, metastability, contagion rate.
concept of stochastic stability in learning and evolutionary game
dynamics. An outcome of a model of stochastic evolutionary dynamics is
said to be epsilon-stable in the long-run if for a given model of
mistakes it maximizes its invariant distribution. We construct an
efficient algorithm for computing epsilon-stable outcomes and provide
conditions under which epsilon-stability can be approximated by
stochastic stability. We also define and provide tighter bounds for
contagion rate and metastability as measures for characterizing the
short-run and medium-run behaviour of a typical stochastic evolutionary
model.
Keywords: Stochastic evolution, network games, epsilon-stable sets, expected
waiting time, metastability, contagion rate.
Original language | English |
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Place of Publication | Maastricht |
Publisher | UNU-MERIT |
Publication status | Published - 1 Jan 2014 |
Publication series
Series | UNU-MERIT Working Papers |
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Number | 036 |