Skip to main navigation Skip to search Skip to main content

Development of Mobile Serious Game for Self-assessment as Base for a Game-Editor for Teachers

  • A. Herrler*
  • , S. Grubert
  • , M. Kajzer
  • , S. Behrens
  • , R. Klamma
  • *Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Abstract

Self-assessment is an important tool to improve student performance. A good serious game (SG) would be a very strong self-assessment tool because of the additional motivational aspects. However, self-assessment tools have to fit the learning matters of a course by 100 %, what general SG seldom do. The goal of this work is to build a simple SG editor each teacher can adjust to the learning goals of his course. Here we present the development of a game-editor for teachers for a puzzle-style game. By this editor teachers can edit their own course based game without sophisticated computer knowledge. The game mechanics meet the requirements of mobile-and micro-learning strategies. Furthermore, the game implements learning analytics for students as well as for teachers. The game engine and the editor are both based on standard Web technologies. The source code is maintained as an open source project to lower the barriers for further uptake.
Original languageEnglish
Title of host publicationGAMES AND LEARNING ALLIANCE, GALA 2015, REVISED SELECTED PAPERS
PublisherSpringer International Publishing AG
Pages71-79
Number of pages9
Volume9599
ISBN (Print)9783319402154
DOIs
Publication statusPublished - 2016
Event4th International Conference on Games and Learning (GALA) - Rome, Italy
Duration: 9 Dec 201511 Dec 2015

Publication series

SeriesLecture Notes in Computer Science
Volume9599
ISSN0302-9743

Conference

Conference4th International Conference on Games and Learning (GALA)
Country/TerritoryItaly
CityRome
Period9/12/1511/12/15

Keywords

  • EDUCATION
  • LEARNER

Fingerprint

Dive into the research topics of 'Development of Mobile Serious Game for Self-assessment as Base for a Game-Editor for Teachers'. Together they form a unique fingerprint.

Cite this