| Original language | English |
|---|---|
| Title of host publication | Games in the Ancient World: Places, Spaces, Accessories |
| Publisher | Éditions Mergoil |
| Pages | 63-80 |
| Volume | 79 |
| ISBN (Print) | 978-2-35518-145-0 |
| Publication status | Published - 31 Aug 2024 |
Computational approaches for recognising and reconstructing ancient games: The case of Ludus Latrunculorum
- Walter Crist*
- , Éric Piette
- , Dennis J. N. J. Soemers
- , Matthew Stephenson
- , Cameron Browne
*Corresponding author for this work
Research output: Chapter in Book/Report/Conference proceeding › Chapter › Academic
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