AI for Ancient Games: Report on the Digital Ludeme Project

Cameron Browne*

*Corresponding author for this work

Research output: Contribution to journalArticleAcademicpeer-review

Abstract

This report summarises the Digital Ludeme Project, a recently launched 5-year research project being conducted at Maastricht University. This computational study of the world's traditional strategy games seeks to improve our understanding of early games, their development, and their role in the spread of related mathematical ideas throughout recorded human history.

Original languageEnglish
Pages (from-to)89-93
Number of pages5
JournalKünstliche Intelligenz
Volume34
Issue number1
DOIs
Publication statusPublished - Mar 2020

Keywords

  • Ancient games
  • General game systems
  • Strategy learning
  • transfer and explanation
  • Digital Ludeme Project
  • Digital arch AE oludology

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