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Bridging Artificial Intelligence (AI) and Cultural Heritage: Outcomes From the GameTable Working Group 1 (WG1) London Meeting

  • Dennis J. N. J. Soemers*
  • , Jakub Kowalski
  • , Walter Crist
  • , Summer Courts
  • , Tim Penn
  • , Eric Piette
  • *Corresponding author for this work

Research output: Contribution to journalArticleAcademic

Abstract

On 20 and 21 January 2025, the GameTable COST Action's Working Group 1 convened in London for a meeting focused on game-playing artificial intelligence (AI), including search algorithms, knowledge representation, and reinforcement learning. The first day featured participant presentations, while the second day was dedicated to plenary and small group discussions. A significant outcome was the identified need for accessible resources to bridge AI and cultural heritage research. This report provides a summary of the discussions and talks that took place during the meeting.
Original languageEnglish
Pages (from-to)41-47
Number of pages7
JournalICGA Journal
Volume47
Issue number1
DOIs
Publication statusPublished - 1 Apr 2025

Keywords

  • GameTable
  • working group meeting
  • tabletop games
  • artificial intelligence

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