TY - GEN
T1 - Anytime Sequential Halving in Monte-Carlo Tree Search
AU - Sagers, Dominic
AU - Winands, Mark H.M.
AU - Soemers, Dennis J. N. J.
PY - 2025
Y1 - 2025
N2 - Monte-Carlo Tree Search (MCTS) typically uses multi-armed bandit (MAB) strategies designed to minimize cumulative regret, such as UCB1, as its selection strategy. However, in the root node of the search tree, it is more sensible to minimize simple regret. Previous work has proposed using Sequential Halving as selection strategy in the root node, as, in theory, it performs better with respect to simple regret. However, Sequential Halving requires a budget of iterations to be predetermined, which is often impractical. This paper proposes an anytime version of the algorithm, which can be halted at any arbitrary time and still return a satisfactory result, while being designed such that it approximates the behavior of Sequential Halving. Empirical results in synthetic MAB problems and ten different board games demonstrate that the algorithm’s performance is competitive with Sequential Halving and UCB1 (and their analogues in MCTS).
AB - Monte-Carlo Tree Search (MCTS) typically uses multi-armed bandit (MAB) strategies designed to minimize cumulative regret, such as UCB1, as its selection strategy. However, in the root node of the search tree, it is more sensible to minimize simple regret. Previous work has proposed using Sequential Halving as selection strategy in the root node, as, in theory, it performs better with respect to simple regret. However, Sequential Halving requires a budget of iterations to be predetermined, which is often impractical. This paper proposes an anytime version of the algorithm, which can be halted at any arbitrary time and still return a satisfactory result, while being designed such that it approximates the behavior of Sequential Halving. Empirical results in synthetic MAB problems and ten different board games demonstrate that the algorithm’s performance is competitive with Sequential Halving and UCB1 (and their analogues in MCTS).
U2 - 10.1007/978-3-031-86585-5_8
DO - 10.1007/978-3-031-86585-5_8
M3 - Conference article in proceeding
SN - 9783031865848
T3 - Lecture Notes in Computer Science
SP - 91
EP - 102
BT - Computers and Games - 12th International Conference, CG 2024, Revised Selected Papers
A2 - Hartisch, Michael
A2 - Hsueh, Chu-Hsuan
A2 - Schaeffer, Jonathan
PB - Springer, Cham
ER -