Abstract
In this paper we present an algorithm to compute all nash equilibria for generic finite n-person games in normal form. The algorithm relies on decomposing the game by means of support-sets. For each support-set, the set of totally mixed equilibria of the support-restricted game can be characterized by a system of polynomial equations and inequalities. By finding all the solutions to those systems, all equilibria are found. The algorithm belongs to the class of homotopy-methods and can be easily implemented. Finally, several techniques to speed up computations are proposed.
| Original language | English |
|---|---|
| Pages (from-to) | 349-368 |
| Journal | Annals of Operations Research |
| Volume | 137 |
| DOIs | |
| Publication status | Published - 1 Jan 2005 |
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Dive into the research topics of 'A Globally Convergent Algorithm to Compute All Nash Equilibria for n-Person Games'. Together they form a unique fingerprint.Research output
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A globally convergent algorithm to compute all nash equilibria for n-person games
Herings, P. J. J. & Peeters, R. J. A. P., 1 Jan 2002, Maastricht: METEOR, Maastricht University School of Business and Economics, 23 p. (METEOR Research Memorandum; No. 053).Research output: Working paper / Preprint › Working paper
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