Abstract
There currently exists no taxonomy for the full range of puzzles including "pen & paper" Japanese logic puzzles. We present a functional taxonomy for these puzzles in preparation for implementing them in digital form. This taxonomy reveals similarities and differences between these puzzles and locates them within the context of single player games.
| Original language | English |
|---|---|
| Title of host publication | IEEE Conference on Games 2019, CoG 2019 |
| Publisher | IEEE |
| Number of pages | 4 |
| ISBN (Print) | 9781728118840 |
| DOIs | |
| Publication status | Published - Aug 2019 |
| Event | IEEE Conference on Games (IEEE COG) - London, United Kingdom Duration: 20 Aug 2019 → 23 Aug 2019 https://ieee-cog.org/2019/ |
Publication series
| Series | IEEE Conference on Computational Intelligence and Games |
|---|---|
| ISSN | 2325-4270 |
Conference
| Conference | IEEE Conference on Games (IEEE COG) |
|---|---|
| Country/Territory | United Kingdom |
| City | London |
| Period | 20/08/19 → 23/08/19 |
| Internet address |
Keywords
- games
- puzzles
- logic
- taxonomy
- classification
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