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Dive into the research topics where Tom Pepels is active. These topic labels come from the works of this person. Together they form a unique fingerprint.
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Research output
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Real-Time Monte Carlo Tree Search in Ms Pac-Man
Pepels, T., Winands, M. H. M. & Lanctot, M., Sept 2014, In: IEEE Transactions on Computational Intelligence and AI in Games. 6, 3, p. 245-257 13 p.Research output: Contribution to journal › Article › Academic › peer-review
Open Access -
Quality-based Rewards for Monte-Carlo Tree Search Simulations
Pepels, T., Tak, M. J. W., Lanctot, M. & Winands, M. H. M., 2014, Proceedings of the Twenty-first European Conference on Artificial Intelligence. Amsterdam, The Netherlands, The Netherlands: IOS Press, p. 705-710 6 p. (Frontiers in Artificial Intelligence and Applications, Vol. 263).Research output: Chapter in Book/Report/Conference proceeding › Conference article in proceeding › Academic › peer-review
Open Access -
Monte carlo tree search with heuristic evaluations using implicit minimax backups
Lanctot, M., Winands, M. H. M., Pepels, T. & Sturtevant, N. R., 21 Oct 2014, IEEE Conference on Computatonal Intelligence and Games, CIG. IEEE Computer Society, p. 341-348Research output: Chapter in Book/Report/Conference proceeding › Conference article in proceeding › Academic › peer-review
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Minimizing Simple and Cumulative Regret in Monte-Carlo Tree Search
Pepels, T., Cazenave, T., Winands, M. H. M. & Lanctot, M., 2014, Computer Games: Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papers. Springer, p. 1-15 15 p. (Communications in Computer and Information Science, Vol. 504).Research output: Chapter in Book/Report/Conference proceeding › Chapter › Academic
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Monte-Carlo tree search is work in progress
Pepels, T. H. J., 4 Jun 2025, Maastricht.Research output: Thesis › Doctoral Thesis › Internal
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