20192020

Research output per year

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Research Output

  • 9 Conference article in proceeding
  • 2 Article
  • 1 Report
  • 1 Conference Abstract/Poster in proceeding
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Conference article in proceeding
Conference article in proceeding

An Empirical Evaluation of Two General Game Systems: Ludii and RBG

Piette, E., Stephenson, M., Soemers, D. & Browne, C., 23 Aug 2019, IEEE CONFERENCE ON GAMES: (COG'19). p. 626-629 4 p.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

File
35 Downloads (Pure)

An Overview of the Ludii General Game System

Stephenson, M., Piette, E., Soemers, D. & Browne, C., 23 Aug 2019, IEEE Conference on Games: (COG'19). p. 864-865 2 p.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

File
40 Downloads (Pure)

A Practical introduction to the Ludii General Game System

Browne, C., Stephenson, M., Piette, E. & Soemers, D., 2019, Proceedings of Advances in Computer Games (ACG 2019). Springer

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Learning Policies from Self-Play with Policy Gradients and MCTS Value Estimates

Soemers, D., Piette, E., Stephenson, M. & Browne, C., 23 Aug 2019, IEEE Conference on Games: (CoG'19). p. 329-336 8 p.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

File
40 Downloads (Pure)

Ludii and XCSP: Playing and Solving Logic Puzzles

Piette, C., Piette, E., Stephenson, M., Soemers, D. & Browne, C., 23 Aug 2019, IEEE Conference on Games: (CoG'19). p. 630-633 4 p.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

File
36 Downloads (Pure)

Ludii as a Competition Platform

Stephenson, M., Piette, E., Soemers, D. & Browne, C., 23 Aug 2019, IEEE Conference on Games: (COG'19). p. 634-641 8 p.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

File
41 Downloads (Pure)

LUDII - Le Système Ludémique de General Game Playing

Piette, E., Stephenson, M., Soemers, D., Sironi, C., Winands, M. & Browne, C., 1 Jul 2019, Conférence Nationale en Intelligence Artificielle: (CNIA'19).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

File
14 Downloads (Pure)

Using Restart Heuristics to Improve Agent Performance in Angry Birds

Liu, T., Renz, J., Zhang, P. & Stephenson, M., 2019, IEEE Conference on Games.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

“Did You Hear That?” Learning to Play Video Games from Audio Cues

Gaina, R. D. & Stephenson, M., 2019, IEEE Conference on Games 2019.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review