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Research Output 2016 2019

  • 11 Conference article in proceeding
  • 2 Article
  • 1 Report
2019
16 Downloads (Pure)

An Empirical Evaluation of Two General Game Systems: Ludii and RBG

Piette, E., Stephenson, M., Soemers, D. & Browne, C., 23 Aug 2019, IEEE CONFERENCE ON GAMES: (COG'19).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

File
20 Downloads (Pure)

An Overview of the Ludii General Game System

Stephenson, M., Piette, E., Soemers, D. & Browne, C., 23 Aug 2019, IEEE Conference on Games: (COG'19).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

File
15 Downloads (Pure)

Biasing MCTS with Features for General Games

Soemers, D., Piette, E. & Browne, C., 11 Jun 2019, IEEE Congress on Evolutionary Computation: (CEC'19).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

File
5 Downloads (Pure)

Foundations of Digital Archæoludology

Browne, C., Soemers, D., Piette, E., Stephenson, M., Conrad, M., Crist III, W., Depaulis, T., Duggan, E., Horn, F., Kelk, S., Lucas, S. M., Neto, J. P., Parlett, D., Saffidine, A., Schadler, U., Silva, J. N., Voogt, A. D. & Winands, M., 31 May 2019

Research output: Book/ReportReportAcademic

File
18 Downloads (Pure)

Learning Policies from Self-Play with Policy Gradients and MCTS Value Estimates

Soemers, D., Piette, E., Stephenson, M. & Browne, C., 23 Aug 2019, IEEE Conference on Games: (CoG'19).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

File
16 Downloads (Pure)

Ludii and XCSP: Playing and Solving Logic Puzzles

Piette, C., Piette, E., Stephenson, M., Soemers, D. & Browne, C., 23 Aug 2019, IEEE Conference on Games: (CoG'19).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

File
16 Downloads (Pure)

Ludii as a Competition Platform

Stephenson, M., Piette, E., Soemers, D. & Browne, C., 23 Aug 2019, IEEE Conference on Games: (COG'19).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

File
7 Downloads (Pure)

LUDII - Le Système Ludémique de General Game Playing

Piette, E., Stephenson, M., Soemers, D., Sironi, C., Winands, M. & Browne, C., 1 Jul 2019, Conférence Nationale en Intelligence Artificielle: (CNIA'19).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

File

Report on the Digital Ludeme Project

Soemers, D. J. N. J., Crist, W. & Browne, C., 2019, In : ICGA Journal. 41, 3, p. 138-142 5 p.

Research output: Contribution to journalArticleAcademic

Open Access
5 Downloads (Pure)

Strategic Features for General Games

Browne, C., Soemers, D. & Piette, E., 27 Jan 2019, AAAI conference on Artificial Intelligence: Knowledge Extraction from Games (KEG'19).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

File
2018

Adapting to Concept Drift in Credit Card Transaction Data Streams Using Contextual Bandits and Decision Trees

Soemers, D. J. N. J., Brys, T., Driessens, K., Winands, M. H. M. & Nowé, A., 2018, Proceedings of the Thirty-Second AAAI Conference on Artificial Intelligence, New Orleans, Louisiana, USA, February 2-7, 2018: The Thirtieth AAAI Conference on Innovative Applications of Artificial Intelligence (IAAI-18). AAAI Press, p. 7831-7836

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Open Access

The 2016 Two-Player GVGAI Competition

Gaina, R. D., Couëtoux, A., Soemers, D. J. N. J., Winands, M. H. M., Vodopivec, T., Kirchgessner, F., Liu, J., Lucas, S. M. & Diego Perez-Liebana, D., 1 Jun 2018, In : IEEE Transactions on Games. 10, 2, p. 209-220 12 p.

Research output: Contribution to journalArticleAcademicpeer-review

2016

Enhancements for real-time Monte-Carlo Tree Search in General Video Game Playing

Soemers, D. J. N. J., Sironi, C. F., Schuster, T. & Winands, M. H. M., Sep 2016, 2016 IEEE Conference on Computational Intelligence and Games (CIG). IEEE, p. 436-443

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review

Hierarchical Task Network Plan Reuse for video games

Soemers, D. J. N. J. & Winands, M. H. M., Sep 2016, 2016 IEEE Conference on Computational Intelligence and Games (CIG). IEEE, p. 1-8

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingAcademicpeer-review